Wednesday, September 10, 2014
White House Game Jam
This past weekend the White House Game Jam went down in Washington, DC. A game jam is a gathering of game designers to plan, design, and create games in a short period of time. The White House Office of Science and Technology Policy gathered some of the best game designers from around the world to create educational games.
The Smithsonian participated in this 48-hour game design session. Team Smithbusters included James Collins and Ashley Naranjo from Smithsonian Center for Learning and Digital Access and ARTLAB+’s very own Cody Coltharp, Game Design and 3D mentor. They created Starship Oceania, a game in which humans have fled Earth because they destroyed it. Humans return home to explore a new Earth, decode DNA, and adapt to a new environment. Check out the video with scenes from the game and hear from the game designers behind-the-scenes:
On Sunday, ARTLAB+ teens were the only teens invited to meet the designers, play test the games and give feedback to the game designers as they were in development. Angry Birds, UbiSoft, American University Game Lab, and Glass Lab Games were a few of the game designers participating in the Game Jam.
Hosea, Antoine, and Matthew give suggestions to designers on how to incorporate different content into a spelling game.
Millah and Hugo play-test.
Can you guess which team this is?
Kobi, Antoine, Malik, Millah, Hosea, Carlos, and Hugo: ARTLAB+ Game Testers
See more photos here.